types.NodeManagerConfig
disconnect_timeoutinteger<int64>
DisconnectTimeout is how long to wait without heartbeats before marking a node as disconnected. Default: 60s. Increase for unreliable networks.
Possible values: [-9223372036854776000, 9223372036854776000, 1, 1000, 1000000, 1000000000, 60000000000, 3600000000000]
lost_timeoutinteger<int64>
LostTimeout is how long a node must remain disconnected before marking it as lost. Default: 1h. Must be greater than disconnect_timeout. Lost nodes are removed from scheduling and become eligible for garbage collection.
Possible values: [-9223372036854776000, 9223372036854776000, 1, 1000, 1000000, 1000000000, 60000000000, 3600000000000]
types.NodeManagerConfig
{
"disconnect_timeout": -9223372036854776000,
"lost_timeout": -9223372036854776000
}